Course Title: Nuendo 3
Steinberg's Nuendo 3 is one of the top post-production, recording, sequencing and Surround systems available today. A simple to use interface, massive feature-lists and capabilities, and flexibility to work within your own environment enables Nuendo to work with you, and not against you. Its performance scales with your hardware, enabling you the possibility to work with projects handling hundreds of tracks, many effects and complex mixer configurations. It supports up to 192kHz and 24bit processing power (32bit floating point internal resolution) and its cross platform, and intuitive interface make it first choice amongst many leading professionals in the industry. It is used everywhere from small scale project studios through to being used in some of the biggest releases in Hollywood. This practical course by long-time Steinberg expert Kenneth Braithwaite, starts from beginner level and progresses through to more advanced techniques. To begin learning Nuendo 3 today, simply click on one of the movie links.
Course Author/Expert: Kenneth Braithwaite
Language: English
Full Online Training Available: Yes
Number of Course Movies: 6
Course Duration: 80 hours
Never has it been so easy to learn Nuendo 3.
No expensive classroom training courses.
No boring hard to follow books to read.
Learn from your own desk at a pace that suits you.
High quality affordable training that is easy to use and follow.
Use unique training methods, it makes learning easy no matter what your learning style.
Course Outline:
Straight away, you can go through the first three chapters of this tutorial. If you need all the lessons, then join the Online University - complete access to over five hundred and fifty courses right now for as long as you need them and even get an online university certificate. See below for details.
Introduction
Introduction
New Features
New Features
Getting Started
Installation
Hardware Requirements
Basics
Overview
Menus
Views
Camera Controls
Object Manager
Attribute Manager
Material Manager pt. 1
Material Manager pt. 2
Command Palette
Coordinates Manager
Placing Objects in a Scene
Object Controls
Move / Scale / Rotate
Points / Edges / Polygons pt. 1
Points / Edges / Polygons pt. 2
Object Axis
Tags
Rendering Objects
Types of Stuff
Overview
Primitives pt. 1
Primitives pt. 2
Primitives pt. 3
Primitives pt. 4
Primitives pt. 5
Splines pt. 1
Splines pt. 2
Splines pt. 3
Splines pt. 4
Splines pt. 5
Splines pt. 6
Nurbs pt. 1
Nurbs pt. 2
Nurbs pt. 3
Nurbs pt. 4
Nurbs pt. 5
Nurbs pt. 6
Polygon Object
Background & Foreground Objects
Floor Object
Null Object
Selecting Stuff
Overview
Selection Filter pt. 1
Selection Filter pt. 2
Selection Tools
Loop / Ring / Outline / Fill
Convert Selection
Selection Commands
Set Selection
Set Vertex
Vertex Painting pt. 1
Vertex Painting pt. 2
Soft Selection pt. 1
Soft Selection pt. 2
Soft Selection pt. 3
Moving Stuff Around
Overview
World vs. Local Coordinates
Modeling Axis pt. 1
Modeling Axis pt. 2
Snap Settings pt. 1
Snap Settings pt. 2
Snap Settings pt. 3
Snap Settings pt. 4
Measure & Construction pt. 1
Measure & Construction pt. 2
Arrange
Center
Transfer
Randomize
Construction Plane
Set Point Value
Shaping Stuff
Overview
Bevel Tool pt. 1
Bevel Tool pt. 2
Bevel Tool pt. 3
Bevel Tool pt. 4
Bevel Tool pt. 5
Extrude pt. 1
Extrude pt. 2
Extrude pt. 3
Extrude Inner
Matrix Extrude pt. 1
Matrix Extrude pt. 2
Smooth Shift
Normal Tool
Slide
Brush pt. 1
Brush pt. 2
Brush pt. 3
Brush pt. 4
Magnet pt. 1
Magnet pt. 2
Magnet pt. 3
Iron
Collapse Function
Melt Function
Edge Cut
Knife pt. 1
Knife pt. 2
Knife pt. 3
Subdivide
Taking Stuff Apart
Overview
Disconnect
Split
Explosion Deformer
Explosion FX pt. 1
Explosion FX pt. 2
Explosion FX pt. 3
Shatter Deformer
Sticking Stuff Together
Overview
Bridge Tool
Close Polygon Hole
Stitch & Sew
Weld
Mirror pt. 1
Mirror pt. 2
Boolean pt. 1
Boolean pt. 2
Bending Stuff
Overview
Deformer Objects pt. 1
Deformer Objects pt. 2
Bone Deformer
Free Form Deformation Object pt. 1
Free Form Deformation Object pt. 2
Formulae Deformation
Wind Deformer
Melt Deformer
Wrap Deformer pt. 1
Wrap Deformer pt. 2
Spherify Object
Spline Rail Object pt. 1
Spline Rail Object pt. 2
Spline Rail Object pt. 3
Spline Deformer Object pt. 1
Spline Deformer Object pt. 2
Spline Deformer Object pt. 3
Making Stuff Invisible
Overview
Messing with the Mesh
Explosion Deformation
Explosion FX pt. 1
Explosion FX pt. 2
Boolean Operations
Alpha Channel pt. 1
Alpha Channel pt. 2
Near Clipping
Duplicating Stuff
Overview
Array Object
Symmetry Object
Instance Object
Duplicate Object pt. 1
Duplicate Object pt. 2
Duplicate Object pt. 3
Array Function
Clone Function
Other Stuff
Overview
Atom Array
Metaballs pt. 1
Metaballs pt. 2
User Data
Texturing Stuff
Overview
Material Types
Material Preview
Color
Diffusion
Luminance
Subsection Title pt. 1
Subsection Title pt. 2
Reflection
Environment
Fog
Bump
Normal
Alpha pt. 1
Alpha pt. 2
Specular pt. 1
Specular pt. 2
Glow
Displacement pt. 1
Displacement pt. 2
Stick Texture
Animating Textures pt. 1
Animating Textures pt. 2
Animating Textures pt. 3
Animating Textures pt. 4
Animating Textures pt. 5
Lighting Stuff
Overview
Light Types pt. 1
Light Types pt. 2
Light Types pt. 3
Shadow Caster
Falloff
Near & Far Clipping
Visibility
Shadow pt. 1
Shadow pt. 2
Noise
Lens pt. 1
Lens pt. 2
Scene
Particles
Overview
Particle Emitter
Particle Modifiers
Particle Attractor
Particle Deflector
Particle Destructor
Particle Friction
Particle Gravity
Particle Rotation
Particle Turbulence
Particle Wind
Particle Flares
Rendering Stuff
Overview
Render Settings
Output Page
Save Page
Antialiasing Page
Post Effects pt. 1
Post Effects pt. 2
Options Page pt. 1
Options Page pt. 2
Options Page pt. 3
Multi-Pass Rendering pt. 1
Multi-Pass Rendering pt. 2
Multi-Pass Rendering pt. 3
QuickTime VR
Export Options
Cameras
Overview
Cameras
Camera Offset
Camera Rotation
Stage Object
In Conclusion
Wrap Up
About this Author

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