Course Title: Bryce 5



Whether you're a pro or a beginning artist, Bryce 5 is an easy way to create, explore, and animate extraordinary imagery. It's perfect for multimedia, video, and the Web. Author Matt Neutra takes you from the basics through some of the more advanced features in this 11.5 hour Virtual Training Company Bryce Tutorial. He will show you all of the tools of the interface, how to create objects, editing terrains and trees, and even lighting and camera use. You can start learning right away by clicking on one of the movie links below.


Course Author/Expert: Matt Neutra

Language: english

Full Online Training Available: Yes

Number of Course Movies: 133

Course Duration: 11.5 hours



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Course Outline:



Straight away, you can go through the first three chapters of this tutorial. If you need all the lessons, then join the Online University - complete access to over five hundred and fifty courses right now for as long as you need them and even get an online university certificate. See below for details.




Intro


About this Training CD

What is Bryce 5?

Whats New in Bryce 5?

Using Bryce Help

Bryce Terminology

Web Resources


Getting Started


System Requirements

Installing Bryce 5

Opening the application

Opening Bryce Documents

Creating New Bryce Documents

Setting Up the Bryce Window

Customizing the Interface (work area)

Quick Overview of the Work Area

How To Use Various Interface Elements

How To Work With a Bryce Scene

Place Objects

Move & Transform Objects

Delete Objects

Saving and Closing Bryce Documents


Interface


The Bryce Window

The Working Window

The Control Palette

The Create Palette

The Edit Palette

The Sky and Fog Palette

The Display Palette

The Animation Controls

The Selection Palette

The Materials Lab

The Sky Lab

The Pictures Window

The Deep Texture Editor

The Advanced Motion Lab

The Pre-Set Libraries

Pull Down Menus

Graphic Buttons


Tutorial 1 Basic Scene


Overview of Tutorial

Create a Terrain and Transform / Add Materials

Create a Volumetric Sky and Change Attributes

Add Some Objects to the Scene / Make a Model / Group it

Create Some Trees and Rocks

Adjust the Light in the Scene

Animate the Elements of the Scene

Render a Frame Then Render the Animation

Summary


Creating Objects


Overview of the Object Types Chapter Overview

Procedural v.s. Primative

How to Create Primative Objects

Object Placement

Selecting & Deselecting Objects

Creating and Using Families

Using the Selection Palette

Creating Boolean Objects

Using the Presets Library

Infinite Planes

Infinite Slabs

Terrains

Trees

Stones

Symetrical Latices

Metaballs

Pict Objects & Working with Pictures

Geometric Paths

Importing Objects

Importing Objects

Summary


Editing Terrains


Creating a Terrain

Editing Terrains - How to Open the Terrain Editor

Overview of the Terrain Editor Interface

Using the Terrain Editor Tools

Using the Paint Brush

Filtering Terrains

Creation Models

Picture Terrains

Using Color and Clipping as a Visual Tool with Terrains

Saving Terrains

Exporting Terrains

Summary


Editing Trees


Opening the Tree Lab

Overview of the Tree Lab Interface

Min Max Sliders

Branch Trunk Settings

Tree Settings

Foliage Settings

Tree Memory Dots

Summary


Using Materials


The Structure of Materials

Surface Materials

Volume Materials

Material Components

The Pictures Editor

Shading Modes

Using Materials Presets

Materials Example


Textures


The Structure of Textures

Component Output

Texture Tips

Summary


Objects in 3d Space


3D Space Defined / Coordinate Systems

Transforming Objects

Object Heirachies

Summary


The Sky Lab


Sun and Moon Tab

Cloud Cover Tab

Atmosphere Tab


Lighting


Overview of Lights

Placing Lights

Lighting Lab


Using Cameras


What is the Camera?

Camera Properties

Animating the Camera


Rendering


What is Raytracing

Rendering a Scene

Setting Up a Render

Rendering Animations

Network Rendering

Batch Rendering

How to Speed Up Rendering


Animating


What is Animation?

Creating an Animation

Using the Animation Tools

Motion Paths

Animation Features

Efficient Animation Techniques

Tracking Objects

Using Heirachies to Create Complex Movement

What Can Be Animated?

Quicktime VR and Creating Panoramas


Addendum


What Byce 5 looks Like on Other OSs

What Bryce Lightning Looks Like on the Client Computer

Web Links in Bryce

The Nano Preview Explained









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